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Multiplayer Game Reviews
August 28, 2010
 RAWR
Dofus
Dofus is one of the undiscovered gems of the internet. It is a free MMORPG with over 25 million players. It is outstanding because of its battle system and its graphics. I am only going to scratch the surface with this review.
Gameplay
This is a pretty straightforward MMORPG. You have multiple character classes to choose from, of which there are 12 (from warrior to animal trainer). Then you assign your skill points and you wander around. Yes, they will train you how to move around and stuff. That’s not important. If you have started, by now you will notice how incredible the graphics are.
I have quite honestly never played a multiplayer game that is as visually appealing as this one. The creators obviously took an incredible amount of time on this, and it shows. With the blend of American rhapsody and Japanese attention to detail, you will have fun simply walking around.
 Home Sweet Home
Yes, I suppose you’ll have to battle someone at some point. This leads me to the second part of what makes this an exemplary game, the battle system. It is turn based. Yes, you read that correctly. You can form a team and have 8 person turn by turn battles. It’s awesome, and it’s a thinking man’s RPG.
Technical
What is also striking is the size of the world this game inhabits. 7 continents with over a thousand monsters to battle. This is an incredibly complex game. On top of character class, you can choose a profession for your guy or gal. Maxing out is a barely attainable goal, you have to get to 200.
I’m sure you’re wondering where the word Dofus comes from. Well, a dofus is a dragon egg that you collect by finishing huge quests or beating certain dungeons. I won’t go into details, but they are very powerful.
This game is very accessible. There is not the ‘hardcore’ element that is present in most online RPGs. You can have fun battling or selling your profession. I wouldn’t say that it is a combination of Second Life and WOW, but that would be a useful way to think about it.
Final Verdict
You know what’s the best part? It’s free. WORD. Play this game. You will find it to be much more than a pleasant experience.
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Game: Dofus | Developer: Ankama
August 22, 2010
Red Storm
 Upgrade screen. Yeah, that's your mech.
First off, yes I am aware that there is a Red Storm 2. I am going to play through this version, then I’ll play the newer one. Moving on. Red Storm is top-view 3rd person shooter where you inhabit a mech suit and blow things up.
Gameplay
The controls for this game are about as good as it gets. Arrow keys move the mech around. Mouse aims. Pressing the mouse button unleashes the fury from whatever you have equipped in your 3 weapon slots. You can have any combination of lasers, rockets and machine guns in there. On top of that, you have 4 more slots where you can place extra armor, healing patches or things that up your hit points.
 Blue & Green = Bad. Your mech is where the explosion is. Oops.
You buy these things at stores which are conveniently located around the level. Regardless, when you kill things or blow up boxes and pickup green things, you build up points, which you can exchange for guns. On top of this, you also get XP, which allows you to level up. There are certain weapons that can only be carried if you are above a certain level.
Technical
This is a marvelous game technically. I love the pacing of it. You move from room to room. When you enter a new room, it is going to be filled with all kinds of bad guys. No question. The thing is, you can’t leave until you have killed all of them. Yeah, so no guerrilla tactics. You hold your breath, get your cursor where you want it, and then blast away.
The upside to this is that you can just leave it going. Yeah sure, you could sit down and play a couple hours of this game, but that’s not really the point of flash games, now is it? Deal with it episodically. Great fun.
The best part? There are practically no repercussions if you die. Some rooms will be repopulated with bad guys, but you don’t lose any XP or Upgrades, which, in a manner of thinking, could mean that it is a GOOD thing to die. Go figure.
Final Verdict
Great game. Can’t wait to try Red Storm 2. This is one of those games where I feel like I should have paid for it. But I didn’t. It was free. Thanks internet!
Game: Red Storm | Developer: 24/7 Webgames
August 11, 2010
 It's curtains for you red!!!!
Blobble Wars
I have a huge affinity for games where you try to take over towers which then produce more guys. Blobble Wars is one of those games, with a twist.
Gameplay
In most of these games, your towers replenish guys until you drag them towards another tower. Well, in this game you shoot balls at towers, and then aim those towers at other towers. The difference is subtle. I prefer it this way because it is a lot more passive than the others.
In the other type of game, there are a lot more ‘mouse strokes’ given in order to launch an attack. In this case, you can just set a cannon blasting at another turret, and go eat some lunch. Not really, but you get my point.
In addition, if you shoot your turret at a turret that you own, the other turret fires in ‘rapid fire’. Pretty cool, and pretty useful.
 Pew Pew Pew
Each turret can take 3 hits before it turns over to the other side. Of course, if you blast it with the same color, it will take it back up to ‘normal’ mode, and it will take 3 more hits to take it down.This may not seem like many, but there is another subtle difference between this game and others that makes it possible. See, in other games, for every guy that you sent towards another turret, you could guarantee that it would get there. Not so in Blobble Wars. Here, your turrets fire balls, which can bounce off of each other. Also your turrets are not 100% accurate too. This makes things VERY interesting.
Technical
A very fluid and balanced game. There are 4 levels of difficulty (the last one is called impossible, and that is pretty close to being correct). Difficulty levels don’t always lend themselves to replayability, but in this game it really does.
You use your mouse almost exclusively for this game. Trackpads need not apply. One thing that is really cool is that you can speed up time. I like playing it slowly though, because I can really think out my moves. Planning ahead is key. Always keep in mind the next turret you will take.
Final Verdict
This is a tough game, but I loved it. I also have an affinity for this type of game. You really have to combine strategy and tactics. Reaction time doesn’t factor into this all that much. One of my favorite things to laugh about is when you are playing on a symmetrical level, and you and your opponent do the exact same thing for 4 moves.
Game: Blobble Wars | Developer: Played Online
August 9, 2010
 MAN THE MORTARS!!!!
Creeper World Training Sim
In Creeper World Training Sim you are preparing to colonize some sort of foreign planet. However, this planet just happens to be occupied by a foreign creature, Creeper, which, you will take care of the human way, by killing it with guns.
Gameplay
You start off with a base, Odin City. Do not lose this city at all costs. You then expand outwards with solar collectors. However, while you are expanding, so is the Creeper. The Creeper is so named because it creeps across the screen.
The way you stop the Creeper is by building blasters, mortars and all that jazz. The end goal is to get to some hyperlinks or something like that, and then once you have connected them to your energy grid you finish the level.
Everything you build has to be connected, and if any of the Creeper touches your buildings, it starts to damage your area. This is no good. Your city sends out packets of energy, which is constrained by the amount of solar collectors you have built and how much energy is being taken up by other things like shooting.
 What is this? School?
There’s not really an upgrade system, but you get access to different technologies over the course of the game. The Creeper evolves in ways that don’t make sense, but overall it’s the same beast.
What I really like about this game is that it has a lot of the things that I like about Tower Defense Games. You have to defend against an amorphous enemy by building towers. However, there is an offensive part about it. It also does one of my favorite things which is combining strategy and tactics, feeling like a turn by turn strategy game, but still relying on your own reflexes to get the job done.
Final Verdict
Easily one of my favorite flash games. There are no weak points to it in my opinion. I guess the only problem I have with it is that it does not have enough levels (only 5). Great game. Playable in an afternoon.
Game: Creeper World Training Sim | Developer: Armor Games
August 4, 2010
 Yes. You will by flying Porta Potties on the LOST island.
Potty Racers 2
Part of creating a quality flash game is breaking barriers, to borrow a phrase, to boldly go where no one has gone before. Potty Racer is one of those games. Erring on the scatological, this is by no means a game that should be taken lightly. Your job, should you choose to accept it, is to fly and upgrade a port-a-potty.
Gameplay
One area that Potty Racers 2 does not break barriers is in the actual gameplay. This is one of those push your cart off a hill and then try to land safely games. Then you earn money based off of how high and how far you go. It’s better than some, because you actually have to do things in the air and motor control is the better part of it.
You also have to be aware of your landing gear, because you have to land. However, it literally doesn’t matter how fast you are moving. I was moving down so fast that the clouds were a blur, but because my wheels lined up with the ground, I made it out to fly another day.
Technical
 Hooray for safe landings!
Technically, this was a pretty great game. The graphics were neat. The whole concept is pretty great. Unfortunately, the whole thing gets pretty repeditive. Although you move from stage to stage, you literally are buying the same upgrades, just a little bit faster.
On top of that, you can buy tricks, but I never really understood why you would want to use them. Sure you get points, but in the grand scheme of the game, they are worth a pittance compared to how much you earn from playing the game as is.
Final Verdict
Fun game. It has a lot of simple touches. For example there is always feces flying out of the back of your portapotty. Also, when you are upgrading it, even after you have made a jet fighter, you are very clearly still pushing a porta potty down a hill.
It’s in stages, which means that it is easy, but addicting to play at work.
Game: Potty Racers 2| Developer: Addicting Games dot com
August 1, 2010
 Curse those Persians!
If there’s one thing I’ve learned from my time with flash video games, you can usually tell what the game is going to be about from the title. That is, of course, what the title is all about. Anyways, in this one you replay the exploits of Alexander the Great. Kind of…
Gameplay
This is one of those games where you click on the kind of guy you want to make, and then you send it off towards the other side. The similarity ends there. Usually in these games you just throw them all at your opponent in one line. In this game there are 10 different slots where you can send your troops.
On top of that, when you start each invasion, you have a limited supply of troops. When one of your guys dies, you are SOL. If one makes it to the other end, then you keep him and you can send him in to possibly die for his country.
Then there is a very involved money raising and upgrade system. It took me a while to figure out what I just told you. So consider yourself lucky, loyal reader.
You also have to worry about something called command, which is how much ‘mana’ you have to ’summon’ guys on the battlefield. I still haven’t really figured that out yet.
Technical
I really admire the complexity of this game. Seriously I got really bored with the whole ‘queue guys and throw them at the enemy’ games. This one is big. Not only is it tactically complex. You have to manage money and still worry about the Persians knocking on your door upstairs. That’s right, the Persians are in this too.
You won’t get this in 10 minutes. This is one of those games that I feel like I should have payed for, but I cheated the system and played it for free in my browser.
Technically, this game is flawless. Very balanced. You will not win every battle.
Final Verdict
If you are a fan of fun games, definitely play this game. It is one of those that will tax your strategic and tactical skills as well as sometimes testing your ability to beat the computer to the click of the mouse.
Game: Alexander | Developer: MaxGames.com
July 28, 2010
 Do subs go 'pew pew pew' underwater?
‘Man up and face the dangers of Deepolis’ is the way this MMO browser game sells itself. In this game you pilot a submarine in a game of underwater adventure.
Gameplay
What separates this browser game from the others is the graphics. Most browser games you don’t even get to pilot your ships or armies or what have you. In this, you float around, blowing things up and fighting the other factions. The environment is in 3D, but you only get to see in 2 dimensions for the better part of the time.
You only control one submarine at a time. In this case, the action is much more PVP based than many other browser games. Yes, most are PVP, but this one you have direct battles with other players.
Technical
Technically this is a fabulous game. There is an intricate trading system and the action is much more player driven than other ones. The action is smooth and I continually find myself surprised by the quality of the graphics that are running in my browser.
The controls are brilliant, and the ability to dive on the ‘z – axis’ really gives this game a depth that is lacking in most browser MMOs.
Multiplayer
This game is very much driven by PVP interactions. In most browser games, your opponents are places that you simply send a bunch of ships to blast into oblivion. In this case you trade with everyone. Despite the fact that there are 3 specific clans, there are multiple groups within each of these. If you are more interested in multiplayer games because of the politics, this may not be the game for you. However, if you are interested in piloting a ship around and blasting people without downloading any new programs, then this is the game for you.
Final Verdict
A very easy game to jump into. It’s no surprise that this has been nominated for a number of awards. Unlike most browser games, you have to be actively involved with the action. So it’s a little bit harder to have it on a tab and play while you are working.
It’s free to play. But you can also purchase upgrades with real money or money you earn in game. Cool.
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Game: Deepolis | Developer: BigPoint
July 27, 2010
 There's a monkey in the kitchen. Isn't that a Health Code violation?
Café World allows you to become a world-class chef and run a restaurant. You decide what your café should look like, what to cook, and even what to wear. You are given a cookbook with recipes that you can make, and every item you cook grants you Café Points (Café World’s version of XP.) As you level up, you earn more stoves and buffet-style serving tables, and more of the items in your cookbook are available to you.
Your café also has a buzz rating, which is affected by how well your customers enjoy their meals. A good experience will boost your buzz rating by 0.1, but a bad experience will drop it a full point. (The maximum rating is 105.) In order to keep your guests coming back, make sure they have a clean table to sit at when they arrive and a hot meal within a fair amount of time. If guests wait too long for their food, they will storm out and lower your buzz rating. The higher your rating is, the faster customers will spill in.
It takes a little bit of foresight to keep your café running smoothly, since most of the items in your cookbook have a fairly long cook time. (Times range anywhere from 3 minutes to 4 days.) And if you let something sit too long, it will spoil. An item’s cook time will determine how long it can sit before it spoils, so items with longer cook times last longer than those with short ones.
Since it is a Facebook application, Café World rewards the highly sociable. You can add your friends as neighbors, earning medals as your neighborhood grows. There are many actions that you will need help from your friends to complete, like building a spice rack, baking a wedding cake, obtaining a super stove that allows one-click cooking, or opening a crate that contains a coffee maker. And your friends can send you free gifts every day, usually bonus servings of your favorite dishes. You can even hire your friends for extra help around the kitchen.
There are also weekly themes, such as the Stone Age and Sci-Fi, which are celebrated by adding brand new decorations for your café as well as new menu items. This provides great incentive to keep coming back.
Café World is highly addictive. You’ll have a blast decorating your restaurant and unlocking new menu items. And with that, I must be off. I think my quiche is done!
 A page from the menu. Yes, there are dinosaur eggs on it.
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Game: Café World | Developer: Zynga
July 21, 2010
 Here we see a truck smashing through some buildings.
Destructo Truck
Do you like smashing things and driving a truck? Do you like that one type of level from that game where normally you race around the city, but in this one level you have to cause as much destruction as possible? Well then this game may be for you. Because this is basically a 2-D version of that level.
Gameplay
Gameplay is very, very simple. Your truck starts at the top of a ramp. You have countdown lights and it is your job to press the go button when the line hits the green lights. Then your truck zooms down the ramp. If you have a rocket, you can also fire these at this point. That, really, is the extent to which you play the game.
Your truck zooms down the ramp, gets launched into oblivion, and then starts smashing into houses, propane tanks and barns. It gets ugly. There are bugs and detritus flying everywhere. Luckily for you, though, you get money for smashing all of those things. Money which you can use to upgrade your truck so you can smash things even better.
 Here we see a truck going down the ramp. Good for you truck.
Technical
I screwed up my first two launches because the game skipped right when it was time for me to press the go button at launch time. So, that kind of sucked. But other than that, the game is very well put together. I am a dude, so I may be predisposed to liking things that explode. Seriously, I knew I was going to like it even when I read the title.
One thing that kind of bugs me is that you have to wait until the end of the run to find out how much damage you have caused. Yeah, that’s something you really shouldn’t complain about, but at the very least they give you the option to just skip over it all and find out the final tally.
Final Verdict
Fun Game. I like to launch the truck, and then do some work, only to alt-tab back to the Destructo Truck screen to find out how many buildings I smooshed. Neat graphics, they make excellent use of scale. And the physics, as far as trucks bouncing off of houses goes, was pretty straightforward.
Game: Destructo Truck | Developer: Mochi Media
July 19, 2010
 You'll see this a lot. It's not good.
Since the beginning of the internet, there have been stick figure games and there have been sniper games. Well, Stickshot, as the name implies, brings those two together. You are a sniper, and it is your job to kill a bunch of stick figures.
Gameplay
This is like many sniper games in that you aim with your mouse and you focus with the spacebar. It also takes it up a notch in that you can hide. Yes, people will be trying to kill you. That is why man is the most dangerous game. Don’t hide enough, and you will get blasted in the face. Hide too much, and your guys will run away.
Stickshot gets brought into the 21st century through the use of cell phones. You often need to call your target to identify him. Then you kill him. There is an upgrade system, where you exchange money for better guns and items. This area is a bit limited, but you know what, it’s a sniper game.
The gameplay is tense. You’ve got to be pretty quick on the trigger, and pretty lucky to be quite honest if you want to beat this game.
 Should I pull the trigger? Should I pull the trigger?
Technical
What really sets this game apart, if you ask me, is the 3D graphics. Yes, you heard me. This game has 3 dimensions. After each briefing you get transported over the rooftops of the fictional city, and you get dropped at your location.
There are cars that drive through the roads. There are pedestrians (collateral damage). When you fire your first shots, the bad guys and the pedestrians all scatter behind different buildings. Then, the people that hunted you will try to shoot you by ducking from behind the buildings.
Final Verdict
In most sniper games, you’re just trying to beat the clock. This one is bigger than that. The developers thought long and hard about the aesthetic (grey and red). It is heart pounding because you can watch an enemie’s laser sight get closer to you before they take a shot. If you are a fan of flash sniper games, this one will be a treat. If not, you should still try it out.
Game: Stickshot | Developer: Stick Games
July 12, 2010
Star Relic
Star Relic is a turn based strategy game that takes place in outer space. There are different races of aliens or something like that, but I didn’t pay attention during the opening credits. Basically, you are pitted in a hexagon of hexagons against another alien race. Whoever blows up the other’s base first is the winner.
Gameplay
In the middle of the playing field is a planet. Everything, turn by turn, rotates around that planet. This is the coolest part. You have to anticipate where the different asteroids, etc are going to be during the next turn. This really mixes it up, and the balance of power shifts frequently because of it.
You ’summon’ your guys out of a warp gate. There are very different kinds of ships, and yes, they are upgradeable. There are 3 different factors to each ship. There are moves, the range of the weapons, and the strength of the weapons. Each race has its own style of ships which each have their own strengths and weaknesses.
You make your moves, try to kill some guys, and then you end your turn by clicking on the planet in the middle of the galaxy. Then there is a rotation, the other guy makes his moves, and then the battlefield rotates. And so on and so forth. You get an upgrade after each victory, which means that you can beef up your ships.
Technical
Gameplay gets a bit repetitive. I kind of got the hang of it in the first round, and it was not a problem from then on out.
The graphics are pretty cool though, and I like the idea that they tried to balance out the alien races. I should try to beat it with all the races. But that’s probably not going to happen, because I really don’t have the interest. It just isn’t my type of game.
Final Verdict
Fun game. I like playing turn based strategies because it means that you can take a break whenever you want, and this is novel for the first couple rounds, but you might get bored. I don’t know. Definitely worth a try though.
Game: Star Relic | Developer: Indigon
July 11, 2010
 You're going to have to get rid of that wall somehow.
Fault Line
It’s not very often that you play a game where your character can alter the level, but Fault Line is one of those games, as the title might imply. A platformer without any shooting, you must make it through each level by folding (and possibly unfolding) the fabric of spacetime. Or, if you want to get philosophical, man, the 0’s and 1’s that are computed into constricting our little guy.
Gameplay
The arrow keys move your guy around and you can jump, but it’s the mouse that is crucial. There are ‘thingies’ in the level, which, if you click and drag between them, will cause the map in the area defined by parallel lines that are tangent to the line formed between the ‘thingies’ to disappear. Or, in simpler terms, remember how on the back of MAD Magazine, they had that thing where if you folded the page, you would get something hilarious? Same concept, fewer fart jokes.
You can also ‘unfold’ that area by blasting it with your blast gun. There are no bad guys, but there are a great number of ways to die. Whether by laser beam, mines or fire, you have to stay on your toes and think several steps ahead. This is a game where you learn by making mistakes. Lethal mistakes.
Technical
 You just got Faultlined.
Brilliant game. 8 bit graphics make this a very clean looking game. The color scheme errs on the side of purple, which you don’t find all that often. The sound effects get a bit annoying after a while, but luckily you can turn them off. Seriously, your guy clanks against everything that it touches. I really hate turning off the sound to a game, because those guys worked hard on it, but a guy’s gotta do what a guy’s gotta do.
This game can be a bit of a browser hog, so don’t have too many tabs open while you are playing it.
Final Verdict
You’re confused aren’t you? Yes, it’s a very confusing concept. It is very tough for weak mortal humans to fold the very fabric of our existence. It’s something that shouldn’t happen. But, dear reader, in this game it does happen. If there is a wall in your way, you can bend it. You can bend the floor around lasers.
Or, you can choose not to accept this awesome responsibility. You can go back to reading your Twilight fanfiction and eating your delicate Milano cookies. Or, you can accept the righteous truth that things are not always what they seem and escape from the prison that only exists in your mind.
Don’t do drugs by the way.
Game: Fault Line | Developer: Nitrome
July 7, 2010
 Under Siege. Help us Segal!
Hold Your Ground is a physics based survival game where you have to build castles out of bricks to protect your king and his guards. Why you have to rebuild a castle EVERY SINGLE DAY and why the king’s guards can’t do it is beyond me. But I digress.
Gameplay
Gameplay is pretty simple. You start with the king and his guards in place. Then you must build a castle around them. You are given a limited supply of blocks with which to accomplish this goal. Your blocks must conform to physics as you place them. They will shake and shudder and will weave, but you can build it.
If you mess up the placement of the blocks, you can always move them around with a different type of cursor. Or you can click them with the bomb icon. More on this later.
When you think your castle is complete, then the siege comes. Good thing they let you build your castle BEFORE they started firing. If any of your guys touches any form of stone, they die. And heavens to betsy is it gross. Some death of the king’s guard is allowed but the king must not die.
Technical
 This is the kind of crap that happens when you move blocks around.
I had real problems with the building area. Specifically, when you try to move around a block that you have already placed. See, when you pull a block up first, it stays static, it doesn’t move around. But, if you place a block, and then decide that you want to use it for something else, it is a huge pain. Why? Physics, that’s why.
When you pick it up, it swivels around the point that you have picked up for it. Also, on top of that, if you hit any blocks, it moves them. It’s like trying to pick up a massive block with one hand. Heaviness aside, it would be a huge pain to control. I’ve spent too much time working on castles only to have them blasted apart by me forgetting that I have to worry about blocks getting flung about.
Final Verdict
Ranting aside, this is a pretty awesome game. You just have to have some patience. Sometimes you will be presented with a problem that you feel is impossible, but then you find a solution. Just like in life. You can quote me on that if you’d like.
Game: Hold Your Ground | Developer: MaxGames
July 6, 2010
Spelunky World
Now what do you think Spelunky World is about. C’mon. Stretch your vocabulary. There it is. It’s about cave exploration. In Spelunky World you wander around a cave system, whipping bad guys and blowing stuff up.
Gameplay
Getting around is pretty simple, you use the arrow keys. Sure, there are other keys, and luckily there is a pretty great tutorial to tell you all sorts of things. For example, you have a seemingly endless supply of rope. Good thing, because a great deal of the rooms cannot be fully explored without the use of rope. The game would be pretty cool (but a little more tedious) if you had to remember to take your rope with you (like in real life).
You have to whip bad guys, blow up walls and collect treasure. It’s basically 8-bit Indiana Jones. Great stuff. The music and sound effects are surprisingly not annoying, which is a welcome turn of events.
Technical
Technically this is a brilliant game. This has a great 8 bit feel, but has the depth of a game with 3D rendering. Get this, there are randomly generated levels and no saves. Quite literally, every time you play, it is a new game. Whoah. If you’re looking for the buzzword to describe this madness, it is ‘procedurally generated’.
There are twists and turns everywhere; Not just in the different places you’ll explore and the bad guys you’ll fight, but in the items you’ll pick up. I am not giving away anything, play it for yourself.
This is one of those games where losing is fun. That is one of the highest compliments that I can give to a game, I think. You are not so much focused on the end goal, but on the way the game tosses you around.
Final Verdict
Play this game. It is free. It is easy to learn the controls and it has a sentience that really hasn’t been replicated anywhere else. If you liked Nethack (nerd) then you will like this.
Game: Spelunky | Developer: MossMouth
July 3, 2010
Reckless
Reckless is an updated version of Asteroids with powerups and different kinds of enemies. It is also as addicting as all hell, and it has halfway decent graphics.
Gameplay
Gameplay takes advantage of the fact that we have two hands with opposable thumbs that can work together in concert. The mouse controls the gun (hint: don’t stop shooting. Ever.) and the arrow keys or WASD control the movement of the tank.
In the original Asteroids, part of the overall strategy is to stay in one place for as long as possible, and just blast asteroids until the cruel hand of fate caused you to move. This is unacceptable in Reckless, because when you blast the floating circles, they drop stars. The only way you can get points is to run over these stars. My advice is to blast away, and let the stars worry about themselves.
One of the reasons you want to pick up stars is the upgrade system. Yes, you can level up. Yes, you can get faster bullets and more health. However, with great power, comes grave, grave danger. With each level up comes newer and more efficient enemies, bent on killing you.
Technical
This is a solid game. The addition of dropping stars really takes this up a level from asteroids. Still simple in its beauty, this allowed the developer to take a lot of time with the graphics, which is one of the best parts of the game. First off, it has a black background, so it is easy on the eyes. Secondly, each different bad guy has a very distinct, but simple shape. This is something that gets lost in modern games, and I was glad to see coming back.
It’s always tough to get used to having movement and shooting in different hands on a 2D field, but you get used to it. This game also has a definite lack of bugs and runs very, very smoothly. One thing that’s nice, as opposed to Asteroids, is that when you let go of your movement button, you stop moving (with a little slide). Otherwise this game would just be impossible.
Final Verdict
Fun game. No chance to pause, but there is a good chance that you will die early. Play this over your lunch break, but it isn’t really suitable to play while you are working, unless you are 100% sure that your boss is not going to come trundling through.
Game: Reckless | Developer: InUpGames
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