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Multiplayer Game Reviews

April 27, 2011


Filed under: Free, Other, WindowsNina S. @ 05:31

I realized after twenty minutes of staring at a blank page that Coil wasn’t a fantastic game. In fact, it’s not really even much of a game at all. I’m assuming that it was an attempt at some kind of artistic work but mostly it was creepy. That’s all I can say, really. I wrote a few notes while I was playing it and I really should just scan them and put them up as a screenshot because they explain the game in a nutshell: it’s creepy.

The music is creepy, the art is creepy, even the words that are set up on a black screen between the gameplay chunks are creepy.
First off, the game doesn’t tell you what to do. There are no instructions, so you’re just kind of winging it through this bizarre world of squishy things. As for the story, I can only tell you my interpretation of what the developers were trying to tell you. It’s not pretty, so you might want to go ahead and stop reading right now, if you have a weak constitution.
Still here? Okay, so, the story is full of creepy dialogue and what I can only say is the freakiest rendition of the human reproductive system I’ve ever seen. The words make it sound like we’re listening to a rapist talk to his victim, whom he impregnated. I know, that’s a mouthful and I would never say it lightly, but I played the game through four and a half times (the game is only about ten minutes long) and I got the same impression every single time. Maybe I’m wrong, I hope I am. I don’t want to think that someone would actually make a game about that but what do I know? It is what it is.
All in all, I wouldn’t recommend this game. It’s pretty freaky, even though it’s mildly pretty thanks to bright colors and the like. I also want to point out that the game was free when I played it. Still wouldn’t pass it around, but I’m sure someone out there would enjoy it. If it were just an artistic piece without the dialogue I might have been able to stomach it.
P.S. Just for good measure, I’m going to add the Developer comments to the end of this review. That way you can judge for yourself between what I got out of the game and what they meant for it.

Coil is an experimental “autobiographical” game that plays out more like a song or painting then an actual “game”. I was basically trying to create an experience that put the player into an open minded space and let them question not only what the game was about, but what a game can actually be.
Coil uses mouse movements only, no keys or clicking is involved at all.



A thin line between creepy and artistic.

Game: Coil | Developer: Edmund McMillen and Florian Himsl

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