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Multiplayer Game Reviews

April 17, 2011

Between

Filed under: Other, Paid, Puzzle & Casual, WindowsNina S. @ 06:47

I’m going to start this review with the ending, which is something I’ve never done before. The reason I’m doing this is because…well, I don’t want anyone to get the wrong idea. If you’re just here skimming through reviews, this is definitely one of those that you might feel like I didn’t like it, but I did. I think game creators that think outside of the box should always get some kind of prop for doing so and this game is definitely something new and worth giving a try.

That being said, it’s –for sure –not a game for everyone. It’s not very clear what you’re supposed to be doing for most of the game, so if you don’t like puzzles you might be a little frustrated by the lack of instruction and progress. The game comes with absolutely no directions; you’re kind of just standing in a field with boxes, trying to do….something. As I mentioned, it’s vague and a little frustrating.

Another thing I wasn’t too keen of in the game is that it doesn’t give you an option: you have to play with someone else. I know that this is what the developer wanted, but if you’re like me and don’t enjoy relying on other people in order to enjoy your games, you’re SOL here. Your options are to find someone random to play with or con one of your friends (or husband) into being patient enough to figure it out together. In addition, even when you’re playing with someone else, you don’t really see them. The game requires you to play it multiplayer (again, a drag, especially if your partner sucks), but you never actually see what your partner is doing. Instead you just kind of…tinker around and eventually see the fruits of his or her labor…sort of.

I kind of get the feeling that this game was meant to be a bit of a struggle. You’re set up with someone you probably don’t know, supposed to be heading toward an invisible goal, and there’s no ultimate validation that I’ve seen. Even if you finally do manage to complete what I am assuming is the goal here, there’s no “Hey, you won! Great job!” It’s just kind of…done-ish.

I’m sure you can see my problems here. Yes, it’s something new and inventive. It’s also pretty cheap, so it’s not like it isn’t worth the money, but still. If you’re not a patient person who likes puzzles you may just find yourself with a migraine and a game you’ll never pick up again.

Between

 ★★¾☆☆ 

Gameplay:★★★☆☆ 
Technical:★★★★☆ 
Multiplayer:★☆☆☆☆ 
Between since making and not.

Game: Between | Developer: Jason Rohrer

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