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Multiplayer Game Reviews

March 12, 2011


Filed under: Paid, Strategy, XBoxNina S. @ 08:03

Timeslip is the first game I played for this week and mostly I picked it because it said that it was in the UK for a while. Maybe I’m a little biased but every since discovering Doctor Who, I’m excited about all thing from English. Silly, I know, but that’s why I decided to give it a shot!

Now, in Timeslip you play as a snail. Luckily, you’re a pretty fast moving one and your goal in your new snail-y life is to collect coins and make it to the end of this magical world without dying. Now, naturally, this magical world is filled with traps and puzzles that you have to work through in order to progress. Sounds pretty simple, right?

Well, the trouble in this game comes with how you have to complete these puzzles. The thing is, you play the game in time loops. By that I mean you have about a minute to get your snail lined up and in position before a loop occurs and you have to avoid a new and devilish obstacle: yourself. Once the timer runs out you will have a phantom you running around and doing exactly what you just did. You can’t touch your phantom or you’ll create a time paradox and thus end the game. Still, you and your fellow phantoms have to work together in order to complete the level.

This game requires quite a bit of thought, which I think is admirable by itself. You have to plan out your movements if you  have any chance at all of beating the levels. Sometimes this requires that you run through the level once, knowing that you’re going to fail, just so you can map out your next move. It’s different, though I could understand if someone were primarily annoyed by the necessity.

Besides that, I have a few comments on the aesthetics of the game. The opening music is fun and a good pick. During the tutorial you have these swirly red letter that could easily contribute to nausea. It’s a minor detail but it wasn’t well thought out. In addition, when you run into a time warp there is this swirly black and white screen presented. It only lasts a few seconds so it’s not too bad but after an hour of playing it can be a bit of a problem.

Still, a good game. I was satisfied overall.



Don’t create a time paradox. Bad things happen when you do.

Game: Timeslip | Developer: Smudgedcat

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