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Multiplayer Game Reviews
May 31, 2010
Now let me just say, in the first place, that I hate scrambles. I am an awful, awful player in scrambles and I have no idea why. I have a fairly extensive vocabulary but for some reason I can never wrap my head around the possibility that someone would take a word, shove its entire letters in a bag, mix them up, and throw them on a table for me the fix. Usually I stay away from these kinds of games for the sole purpose that I stink at them.
I’ve known all of this for a long time so I’m not entirely sure what possessed me to enter a game called “Scrambler.” I’m a serious glutton for punishment, aren’t I?
But surprisingly enough Scrambler was actually a lot of fun! The set up for the game is simple. There are so many colored balls placed on the table in front of you and the other players. Each ball has a letter on it and you have to race the others in order to find the words they can spell. Once a word is found you won’t get any points for it afterward so it can really get your blood pumping and your hands shaking once you do find one of them. The game would have been perfectly acceptable if you and your fellow players had taken turns or whatnot in order to input words, but the fact that you have to be quick makes it ten times more fun.
Before I knew what was happening I was having a great time playing a word scramble game! As with most of the Spogg games it was only half the fact that the game itself was fun. The other part of the entertainment was the people you get to interact with while you are playing these games. The game itself wasn’t exactly easy; it was challenging enough to keep me interested but not so much where I was frustrated into thinking I was wasting my time even trying to get good.
If Spogg.com were just a chat room I would spend hours in it, just talking to the laid back, interesting people who hit the site. Luckily for me, though, it’s much more than that. It’s also a place for you to challenge yourself and spend your time without feeling like you’ve wasted it or should be doing something else.
Game: http://www.spogg.com/| Developer: Spogg — http://www.spogg.com/pages/about.php
May 30, 2010
I will be the first one to tell you that I am not good at Charades. My hypothesis on how one person could stink so badly at nonverbal communication is simple: I love words (or the sound of my own voice, if my mother is to be believed) too much to willingly give up the gift of words. Now, I should be offended by this realization but it’s more than likely true. Words are fun and I like them. The only thing I do worse than not talking is drawing, and so when I decided to play Sketchorama I was pretty sure from the get go that it wouldn’t be my new game. Still, I have this shiny little pen tablet as opposed to a mouse and thought “Why not, let’s give it a try.”
Now, if you’ve never played Sketchorama (or Pictionary) before it’s fairly simple. It’s basically Charades on paper. Instead of acting out and using hand motions and gestures to get your party goers to guess your secret word you “simply” draw pictures that would lead to the proper answer. For example, if your secret word is “screwball” you may be inclined to doodle a screw followed quickly by a ball. Easy peasy, right? Wrong! In Sketchorama you get the chance to decide what level of difficulty as well as some basic categories you want to play with. So, you can play “Easy” and “Foods” and get things like pizza, ice cream, and corn on the cob or you can play “Hard” and “Foods” and get things like tiramisu and Danish filled crepes. Which sounds interesting but drawing people in clogs and then trying to draw tiny pancakes doesn’t always get the appropriate response.
Still, if you’re creative and good with a mouse (or pen) the drawing isn’t impossible. The guessing is all about your ability to put two and two together, so you’re on your own with that. The best part about playing Sketchorama on Spogg, though, is that eventually you develop friendships and an understanding of your fellow players. You may not play the same people in every game but the community is tightly knit and after a while you start to understand the styles and wavelengths of the people you interact with, making the games easier and a lot more fun. I spent just as much time laughing about poor drawing while hanging out on the site as I did celebrating good ones. There’s an even, gradual learning curve that is offset by exciting, understanding players.
Game: http://www.spogg.com/| Developer: Spogg — http://www.spogg.com/pages/about.php
May 29, 2010
I’m not entirely sure why Spogg.com decided to call this game “Another” but to me it’s another one of their well made, wonderfully thought out remakes of a classic game turned multiplayer. If you’ve ever played Snake you may remember some of these details.
The point and purpose of the game is fairly straightforward. You are a collection of long balls called an “adder.” Moving only with the left and right arrow keys (you automatically go forward so all you have to do is steer) your goal is to get as many shiny stars without running into either the walls, obstacles –usually in the form of little red X’s, or your ever growing body. You’ll find that this is more and more difficult the longer your adder gets but with a little effort and pre-thinking you can usually compensate for your abnormal size.
Now, that’s all in the original game but what Spogg has done in order to make it a multiplayer game is to add power ups. Power ups can be either good or bad and you kind of have to find out which each individual one is by trial and error. Once you know which ones you want and which you want to get rid of you can press the down arrow key to take it yourself, press the up arrow key to send it to whoever is currently in the lead. If you want to be vindictive and evil (like me!) you can also use the buttons F1, F2, F3, or F4 to send it to a specific person. Or you could just ignore it completely and press ESC to get rid of it.
I feel like in my previous reviews of Spogg.com I’ve pretty much conveyed how wonderful they are at making old games new and fun for more than one person. I hate to repeat myself but they really do deserve the extra scoops of praise. This game was not only addictive and trying but it managed to make me, an avid promoter of single player games, really enjoy the multiplayer process. Maybe it’s the fact that the games themselves are set up so nicely with difficulty levels and time limits or maybe it’s just the simple fact that the people who seem to be hanging around Spogg.com are typically friendly and respectful. But either way, this is definitely a game (and site) I would recommend.
Game: Another | Developer: Spogg
May 28, 2010
Now it might come as a shock to you guys but I’ve actually never played Crazy Eights. Me, who has four siblings, had only even heard of the game from stupid cartoons I don’t really remember (I was much more a reader than a television watcher). I played jacks, I played Uno, I even learned mahjong, but I’ve never played Crazy Eights.
Now maybe it’s just me, because I do tend to be a little bit on the competitive side, but I just have to say…I have never in my life been more geared up to win a card game. Now, I know that what I’m supposed to be doing here is telling you why you should play Crazy Eights on the Spogg website, and I’m getting to that but first I want you to know that Crazy Eights is a game that anyone can play, be you ten or thirty. It’s good, clean fun with a dose of competitiveness that will get your blood pumping and won’t leave you bored.
Now, as I mentioned, until this morning I had never played Crazy Eights. If you’ve been living under a rock (or a book) as I have, you may not know how to play it anyway. If that’s the case you are as in luck as I was. The Spogg website not only explains the way the game functions but it manages to do so while you play. This may not seem all that extravagant at first but even a game as simple as Crazy Eights can be confusing if you’ve never played and you get into a room with a bunch of hardcore players (which there are!). In addition to having clear, easy to follow instructions as to how to play, the Spogg network is also filled with chill, understanding people.
Now, if you’ve ever played a mainstream multiplayer game you know that some people can be a little less than helpful when it comes to newbies and or individuals who are young. That’s actually the reason I don’t play a certain game which I won’t mention (here’s a hint, thus: WOW, I’m so bored) and why I tend to steer clear of multiplayer games in general, but the players of Spogg Crazy Eights aren’t like that. I chatted with a few and was even given tips about how to play from some people who had been polishing their skills for years –yes, years.
More than anything, I found the atmosphere of the game relaxing and entertaining even when I was on the edge of my seat praying for someone to play a spade. Highly recommended.
Game: http://www.spogg.com/| Developer: Spogg — http://www.spogg.com/pages/about.php
May 27, 2010
I almost never play racing games. For one, they usually make me extremely dizzy. Too many turns and not enough motion control. Not to mention the high speeds and the fact that oftentimes you can run a great race, stay in first for the first two laps, and then mess up once and finish in last.
Now, I wasn’t really expecting much else from the Spogg.com version of racing games, but even as a person who sorely hates racing games I could appreciate the ingenuity that the game presents. Not only was it a new kind of race but it was less annoying that I expected.
Alright, now, first and foremost, Aerony is a game where you have a certain amount of laps around a track to complete. There are checkpoints at certain spots on each track and you have to hit them in order to get credit for the lap. Let me repeat that. YOU HAVE TO HIT ALL OF THE CHECK POINTS.
In addition to the regular racing aspect of the game and the check points there are also a number of power ups to help you in your race. There are speed ups and downs, that make you go faster and slower (don’t discount going slow, on a track where hitting spiked walls will cost you precious seconds sometimes it’s better to go slow than to attempt to barrel through). There are also swaps that swap the keys that control your car. I’m not sure how this one is used to your benefit but what the hey, someone probably loves it. In addition there is a shield which makes you invulnerable for a while and shock that disables a ship.
All in all, Aerony is a new kind of racing game that I’m sure will interest you if you like that kind of a challenge. Those of who are easily hit by boughs of motion sickness probably won’t be getting much out of it with the bumper cars type walls and the gliding motion of the cars (which are actually aircraft) but still I’d give it a look see if you’re somewhere in between those two. With the high speeds the controls might be a little difficult to manage at first, but once you’ve gotten the hang of it I imagine it’ll be that much more of a challenge to compete with others in your caliber.
Game: Aerony | Developer: Spogg
May 23, 2010
Oh hay! Have you guyz seen any aliens lol?
2029 is an on-line multi-player game in a sci-fi universe. There are 3 races, the Humans, the Elfs and the Dryads. I’ll leave it to you to figure out the rest. 2029 is completely and utterly free. Let me say that again, you can go on-line and play a superbly developed, 3D immersive multi-player game for free for as long as you play it, wherever you go.
Interacting with the world is done almost entirely with your mouse. There are some keyboard shortcuts, but nothing extraordinary. Aside from that, in many ways this is your normal MMORPG. You wander around exploring. You talk to people. You go on quests. You work on skills.
Prepare to be blasted in the face.
There are a fantastic amount of items in the game. That is part of the leveling up process, being able to craft your own gear. It’s hard to explain but it’s part of what sets this game apart. That, in addition to the incredible graphics, the 3D interface and the smoothness of the rendering make this a top notch game.
I am always hesitant to download a gaming platform, but man was this easy. I budgeted myself an hour to get it up and running, but this got up and running within a half an hour. And I don’t even have a fast computer.
There were no glitches getting started, and there was no drag or skipping. I don’t think my computer is infested with malware either. I never had to deal with it, but it looks like from the forums that they have a really great commitment to customer service. They even have 24/7 support. Nuts.
Where to begin? In many ways this is like any multiplayer game. You join a guild. Your guild battles for dominance in a cycle that continues ad infinitum. However there is more to it than that. You can hire mercenaries for starters.
There is a ‘n00b camp’ that you have to graduate from in order to get into the real world, but man that does not mean that your mettle is not going to be tested. There are people out there who don’t want you to be alive, and they will do their best to see fit that their wishes are fulfilled.
Great game for the price. Great environment and a refreshing game that will test your skills as an elf, dryad or human.
Game: 2029 Online | Developer: IGG
May 22, 2010
Enough Plumbers is a retro-style throwback to the old-school Super Mario games. While it’s a pretty straightforward platform jumper, there is a unique twist: every time Mario gets a coin, he gets cloned. Most levels require you to use these clones in interesting ways to reach the flag at the end. Don’t worry about saving every clone; most levels will require you to make sacrifices. You’ll have to choose carefully which plumbers will live and which ones will die.
This is Mario, back in 8-bit just like he should be.
The great thing about this game is its retro feel. Ah, the good old days. In case you don’t remember, games used to be 100% about great gameplay. Screw flashy 3d graphics and immersive, persistent worlds. 8-bit is where it’s at.
Enough Plumbers has great music. It reminds me of the old Mega Man games. And that’s not something to take lightly; that’s one of the highest compliments you can pay an 8-bit soundtrack.
Sometimes it takes more than one plumber to get a job done right.
While quite a bit of this game will look familiar, there have been some changes to the Mario world (possibly for copyright reasons?) For example, instead of turtle shells, you’ll kick around snail shells. Gone are the iconic Mario mushrooms, the ones in this game look more like genitals than you’d expect. (And if you think that is creepy, just wait until you see the boss!)
Some of these stages can be really hard.
This game isn’t easy. In fact, it’s downright frustrating. You’ll even wish you had an old-school NES controller to throw against the wall. But that’s what was great about gaming back in the 80’s. When you sat down to play a game, you knew you were going to be challenged. If you wanted to beat a game, you had to be good. We old-school gamers expect to work for our victories, not have them handed to us on a silver platter.
Enough Plumbers is an interesting take on retro gaming. If you grew up in the 80’s like I did, you’ll feel pretty nostalgic by the time you get through this platform-hopper.
Game: Enough Plumbers| Developer: Klikscene
May 21, 2010
Shark Bait is a very good little retro hunting game, which allows you to take on the role of one of the world’s deadliest predators.
You control a huge shark as you swim through a variety of waters. Your aim each time is to bag the various wildlife indicated as your goal. Do this and you complete a stage and move onto the next one, which will give you a new challenge.
This game has a lot going for it as the title screens and graphics have been kept very simple. This allows for a fast game engine and even if your computer is slow, there is an option for you to choose which will compensate for this.
Keyboard control is all that you need. You move your shark around using the arrows on the keyboard. However, the option to charge can be used by pressing the z key, which seems a little confusing as enter or shift may have been more appropriate.
There are two things that currently hold this game back. One is the lack of activity taking place on the screen. You expect much more sea life and human activity on the waters above than you actually get.
This keep the game simple but it does limit the game when it comes to entertainment. It would be quite good to go off on a jaws style rampage at some point and ignore the level objective.
Swim upside down to bamboozle your prey
The other thing which might annoy you is the music. It has quite obviously been put on loop and you can recognize this at various points. It is very repetitive and will make you click the close button sooner rather than later.
Also there is nothing hunting you. Believe it or not but sharks are hunted creatures as well. If you had to keep one eye out for predators, it would make this game much more skillful.
It’s refreshing to see a game with this sort of role as it’s unique and hasn’t really been done before in flash game format. Give this game a go and it will keep you well entertained for a little while. However, do not expect big things and do not expect a sequel because it will struggle to get more than a few clicks based on this effort.
Game: Shark Bait http://www.addictinggames.com/sharkbait.html | Developer: Gonzo Games http://gonzogames.com/
May 20, 2010
Shoot zombies in the face.
Stay in the light. That is the best advice that I can give you if you want to play this game. Zombies are stronger and faster in the dark, and you can much more easily get outflanked. Stay in the light. For whatever reason in Zombies in the Shadow, you are under siege. Through the use of makeshift barricades and shooting, you try to stay alive so that you can do all the things that zombies can’t.
This takes a little getting used to. You move around with the WASD keys and the arrow keys and shoot and aim with a mouse. This is something big for a flash game on-line, which normally only requires the use of one hand. In addition to shooting, you get grenades, make barricades, and, if you get caught off guard, can punch a zombie in a face.
There will be a seemingly endless supply of zombies, which are followed up by zombie bosses. That’s all I’m going to tell you about that. You start with 100 health, and sometimes the only thing keeping you from running out of that is your ability to flee zombies and make accurate shots.
The aesthetics really make this game. You start off in a square barricade surrounding a fire in a barrel. Zombies appear out of the flickering darkness. Although the barricades offer some good protection, you cannot rely on it, as you have to leave to pick up anything that is dropped (you will want this stuff, trust me). There’s a certain grunginess that I really like. Dominated by yellow hues and objects that disappear into darkness, it has the same sort of feel as the most recent DOOM game, but not nearly as terrifying.
Do not start this game if you want yourself to get any work done for the next couple hours or so. There will also be no way of hiding the fact that you are playing a flash game. This game does not let up, and is very entertaining.
Game: Zombies in the Shadows | Developer: SilverGames
May 19, 2010
Monster Truck Destroyer (MTD) is definitely a game for all of the crazy guys out there in this world.
If you love nothing more than to drive a big fast car with huge wheels and crush everything in your path, well this is the game for you.
Simple game play, simple format. This is the way the game has been designed. You must drive along trying to collect as many bonuses as you can. Complete each level to rack up the points.
This lets you unlock further levels and even better cars. The bigger the monster truck you have, the more points you will start to accumulate.
Crush all in your path!
The graphics of the game are very simple. The designer clearly did not intend for the game to be taken seriously, otherwise an elaborate and high budget version would have been released for a console.
Controls are equally simple. All you have to do is use the arrows on a keyboard. However, be warned. As tempting as it is to fly along with the up arrow held down, this can cause your truck to flip and you will waste valuable time getting back up right.
Don't be afraid to use some dirty tactics
The game is emphasized by hard rock guitar rifts, which litter the sound of the game in a good way. You get a sharp reminder of rock bands who released music simply to mess up the commercialization of the music world.
For anyone who is partly interested in monster truck racing or demolition contests, this game would suit them nicely. You get to do all of the things in 2D that you wouldn’t be allowed to in three-dimensional reality.
In summary, this is a great game to pass the time and have a bit of fun. If you are stressed at work or avoiding a deadline, then turn this on and play away for an hour or so.
The game should even save where you leave off each time, allowing you to go back at your own convenience. Take some time out to satisfy that part of you that likes to go a bit wild every now and then.
Game: Monster Truck Destroyer http://armorgames.com/play/5248/monster-truck-destroyer | Developer: Armor Games http://armorgames.com/
May 17, 2010
Don't worry about conserving dummies. You have an endless supply.
Dummy Never Fails is a unique puzzle/shooter where you fire crash test dummies out of some sort of dummy-launching machine. The goal is to hit the target (usually a box with a black and yellow circle on it) while inflicting as little pain as possible. At the top of the screen, there is a “Pain-O-Meter” that lets you know how you’re doing. Of course, there’s no reason you can’t purposefully torture these little guys to no end, if that’s more your thing. You won’t be penalized, but you can earn an achievement by finishing the game with a total pain score of under 780,000. However, on the flip side of this, there is another achievement where you must rack up a pain score of 99,999 in a single level.
On top of the 52 levels, there are 51 skins you can earn by finding hidden objects, scoring achievements, and even by visiting the developer’s web site. And trust me, changing the skin of your test dummies adds an entire new dimension to this game. Sure, the default crash test dummies are okay, but there’s something extra satisfying about launching computer programmers and tourists into walls. Some of my personal favorites: Yetis, orcs, alien FBI agents, vampires, and astronauts. On top of these, there are farmers, football players, superheroes, naked women (with censor bars), and a whole boatload of interesting costumes to dress up your dummies in.
Dummy Never Fails is highly addictive. Once you start, you most likely won’t quit until you’ve solved every puzzle and earned every skin. The puzzles range from the extremely simple to pretty darn tough, and some of the achievements are even harder. That means you can spend a good deal of time with this game without getting bored with it. Frustrated, maybe, but not bored. And once you quit, you’ll most likely itch for some more dummy-hurling action.
I had a blast with this game. I smiled a whole lot, and even laughed out loud a few times. It’s that entertaining. Of course, having a somewhat twisted sense of humor increases the fun factor quite a bit.
A large selection of skins allows you to change the appearance of your dummies. Yes folks, there are Yetis. And they are awesome.
Game: Dummy Never Fails | Developer: Tanoku
May 16, 2010
Watch out there.
UMAG is one of those cannon games where you have to reckon the angle and speed of your shot. However, this one is multiplayer and you get a bunch of awesome weapons.
Gameplay is simple. You have 15 seconds to complete your turn. In this time you can move or you can fire a weapon. To fire a weapon you aim with the line in the direction that you want to fire. The distance your mouse point is away from your tank is how hard you fire. You also have a bunch of different kinds of weapons to select from. Someone dies when they run out of life, or if they get blasted off the screen.
The lobby. Wipe your feet before entry.
Games are usually fast, only about 5 or 6 turns, but they are a lot of fun. What makes it a blast is the choices of weapons. You can have napalm, a nuke (useless) or cluster bombs for starters.
This is a very well put together game. This concept has been around since the beginning of video games, and the genre has really come together. I prefer this form of aiming rather than manually selecting your angle and power from slider bars like it was done originally. It’s also very smoothly operating for a multi player game.
The multi player aspect of this game is great. You can play against the AI to test out the weapons. Then you can play an unranked game against a random. Or, you can play in a ranked 4 person Battle Royal. As always, there is the option to play in a private, password protected game so you can battle that dude who is claiming to be the Nigerian prince.
The lobby is straightforward and free of profanity and because these games are so short, you really don’t have to worry about someone punking out on you.
Great casual multi player game. It’s never much fun to play these kinds of games against an AI, so having a casual area to play it is a great thing.
Game: UMAG | Developer: DEVM-Games
May 15, 2010
Your role in the game is to guide your shadow ninja character along the levels by fighting off and killing the waves of brutes that are thrown in your direction.
Ultimately this means the game is very limited in terms of technical game play but it is great fun to see how long you can last until you are literally clubbed to death by a huge group of brutes.
Quickly press keys to perform attack sequences.
The graphics of the game are very simple and have been constructed in a very cartoonish manner. This is common for games developed by Dragon Gamez. It adds to the mystique and almost superhero-like nature of the character you control.
The controls could not be simpler, as all you have to do is use the arrows to move back and forth or jump. Then you simply have to key in a number of letter combinations on the keyboard to perform special moves.
The best time to play this game would be when you have about half an hour free or if you’re just looking to try and kill some time from the day. It is very good for helping short spaces of time fly by.
They just keep on coming!
There are two things holding this game back. To begin with if there was more complexity to each level, it would make the game much more interesting to keep playing. Secondly, the soundtrack from start to finish is terrible. It would have been better served without any music at all. However, you can always just hit the mute button to stop this spoiling your fun.
All in all this is a decent effort but it is difficult to see a sequel appearing on the horizon. There are other fighting games you could play that are better than this. They are the ones you will go back to. This game is just to occupy some spare time.
Game: Shadow Brute http://www.addictinggames.com/shadow-brute-game.html | Developer: Dragon Gamez http://www.dragongamez.com/
May 14, 2010
While many of the games in XGen’s Boxhead series are worth checking out, Boxhead Bounty Hunter definitely takes the cake for being the most awesome of them all. In this top-down shooter, you select a cube-headed avatar, then you purchase a weapon of your choice and wage war against your fellow boxheads. The goal is simple: shoot everyone you see and take their money. Unlike other shooters, your score isn’t based upon how many kills you get, but off how much cash you grab.
Boxheads storm the streets.
When you begin a round of Boxhead Bounty Hunter, you are given a set amount of money with which you purchase your first weapon. You get to pick between dual Uzis, a shotgun, or a rifle. Or you can choose to save your cash and run around with nothing but a pistol. I highly recommend not doing this. Once you build up enough cash, you can buy one of the more powerful weapons, like a plasma cannon or a flamethrower. And trust me, your fellow boxheads have a lot of respect for those with flamethrowers. But don’t spend all your cash right away, because you have to pay for ammo too. Finding yourself completely out of ammo with no money can be a painful experience.
It's easy to get lost in all these trees.
This game is just plain awesome, but I have two complaints. One is that it tends to lag a lot more than it seems like it should, which is extremely frustrating in an online shooter. Getting killed when it seems like you’re the one who shot first is definitely one of those things that will make you scream curses and punch your screen. My second complaint is that nothing really carries over from round to round. Sure, there are achievements you can earn each round that will transfer to a bonus in the next round, but you don’t maintain these bonuses long-term. I would have liked to see some way to level-up to earn more cash per round or something to make it worthwhile to keep coming back.
Shootout in the warehouse.
Despite its couple flaws, Boxhead Bounty Hunter is a cool-as-Hell shooter with a satisfying amount of blood. I’ve been pretty addicted for the past few days, and have been passing this one on to my friends. (Of course, once they start playing, I’ll probably be waiting for them with a rifle and a grenade or two. But hey, that’s friendship, right?)
Game: Boxhead Bounty Hunter | Developer: XGen Studios
May 13, 2010
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Ancient, historical battles and campaigns are always done pretty well on the Hollywood big screen. However, it’s much harder to find a game which packs the same punch in a two dimensional world.
Achilles is a game which allows you to battle your opponents to the death using some old school basics which will leave you feeling like some glorified classical leader.
The game is very simple. All you have to do is work your way through each level, fighting off and killing your opponents as you go. It’s quite addictive and the fact that you have five lives to start off with is generous to say the least. There are tactics too, which is something you don’t always get in web based fighting games.
Move from one enemy to the next.
It’s not too difficult once you get the hang of it. Dodge arrows by jumping up and down and stab your spear forward from behind the safety of your own shield. All you need to do all this is a bit of tactical awareness and a few good keyboard skills.
The graphics are done pretty well for what they are. There is a definite atmosphere created by them that brings you more into the game. The developers have also done well by making sure that you can save your campaign each time you have to go away and come back. That way you can start off where you left off each time and not lose any ground.
The only thing which seems to hold this game back is the lack of a decent soundtrack. Fair enough, there were no soundtracks for the great battles of history, but it would help to bring the game a little more to life.
Slowly work your way through the levels
It’s shockingly good fun once you get the hang of things so sit down and give this game a few minutes. You’ll soon get caught up in it and the time will fly by before you even realise it. The later levels are much more difficult but by this time you’ll probably feel invincible and go for it like the maniac Achilles is portrayed to be.
Game: Achilles http://www.addictinggames.com/achilles.html | Developer: Dragon Gamez http://www.dragongamez.com/