Spellbound is a game on the Spogg network that’s a little different than some of the others I’ve played. The game itself isn’t all that difficult, but the atmosphere in the rooms where you play is a little more somber, a little lower volume and high energy.
Now, before I get into the feel of the game and how you interact with the other players (as with all of the Spogg games this is a multiplayer endeavor) I’m going to explain how you play the game itself. Spellbound is fairly simple. You and your fellow players are given a board chalked full of random letters. Your goal in the game is to make sense of these letters like a reverse Scrabble (reverse because the letters are on the board and you must make sense of them as opposed to you holding the letters and helping the board make sense of them). You basically click on the letters to form words. You must do this in a certain order –you have to “snake”
the words, once you touch a tile you can only touch tiles surrounding that tile and only horizontally, diagonally, and vertically; you can’t jump over tiles. It sounds much more complicated than it really is and as per the norm with Spogg, there are clear cut instructions so you’ll get it fairly quickly.
Spellbound is one of the few games on Spogg.com where there is little to no speech. It’s kind of daunting in more ways than one but it’s also a no fuss game that requires little, if any interaction from the players other than to simply play. Now, in almost every game I played there were a wide range of player levels, which can also be a little discouraging. If you play three rounds to your fullest and still can’t manage to get a quarter of the points that some of the other players get you may feel like quitting, but don’t. Since there’s really little interaction with the other people playing the game besides seeing how you ranked at the end of the game I would suggest playing for yourself, you know, trying to beat your own personal scores and win the challenges and reward “badges” from Spogg. These are simple, attainable goals that won’t stress you out quite as much as trying to go after your fellow players.
All in all, this game is just as fun as the others, though it seems to be catered to a more serious crowd.
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The Tic-Tac-Toe of spelling. | ||||||
Game: http://www.spogg.com/| Developer: Spogg — http://www.spogg.com/pages/about.php


