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Board index » Games » Demise of Nations (DON) » DON: Technical Support » DON: Revision History


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 Post subject: Update 1.2.43 - Diplomacy View, Rated Games, Bugfixes & misc
PostPosted: 11 Sep 2017, 21:14 
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8076
Location: Honolulu
Latest Update:
  • Diplomacy View (large map): diplomacy view now does tile-fill coloring to show which relation a player has to a nation (rather than outline).
  • Game's Guide: the guide can now be copied to the clipboard or saved as RTF-file (~simple word document) to allow printing/reading outside the game.
  • Nation Customization: if nations and/or teams are customized during game setup, games can only be played as unrated multiplayer matches.
  • Incognito Games: private messaging/clan center disabled during incognito mode games!
  • ONLINE Status: blue ring is now also show in a user's profile popup view when the user is ONLINE!
  • Broadcast Button: games can only be broadcasted until turn 12!
  • Modding: story input now supports multi-language input. Scenario stories can be added for multiple languages.
  • Modding: to enable snowy tiles, enable the checkbox "Snowy Tiles" to have snow-covered tiles (template parameters).
  • Modding: for the legacy version, enable the checkbox for "City Mini-View" to have a separate tab for the city-view with all it's structures (template parameters). See: viewtopic.php?f=64&t=5357
  • Translations: latest translations added - Thanks :-D
  • Translations: missing glyphs for Chinese, Japanese, Korean and Thai added!
  • Bugfix: world map didn't show the input-popup panel where the world map was stitched together (between Asia & American continents)
  • Bugfix: map counter showing download count now properly refreshes if map downloads have completed.
  • Bugfix Crashes: while modding and a combat/combat bonus was not found, an error is output.
  • Bugfix Crashes: clicking on user field (probably hidden?) when no user was set for an existing translation.
  • Bugfix Crashes: when main thread-based I/O interface was null (not properly synchronized).
  • Bugfix Crashes: while loading/displaying the planned events list.
  • Bugfix Crashes: rendering multi-unit that had 6+ units in to render (out of index error: max. is 5).

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play: Age of Conquest IV


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