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Board index » Games » Demise of Nations (DON) » DON: Technical Support » DON: Revision History


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 Post subject: Update 1.0.38 - Official Release incl. latest Balancing, UI
PostPosted: 08 Aug 2017, 05:06 
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8108
Location: Honolulu
Latest Update:
  • Balancing: slightly update the combat strengths for Fighter Planes, Helicopter and Artillery (all modern maps).
  • Rendering: damage display is now greenish for enemy troops (& red for your own troops).
  • Rendering: mini-map coloring slightly improved (a very little bit brighter).
  • GUI: new in-game GUI graphics were too bright: slightly reduced saturation to make it less intense.
  • GUI: slightly improved the multiplayer GUI components.
  • GUI: some minor fixes were texts were too long and a scroll panel was needed (elections/etc.).
  • Modding: please download the latest template.ZIP for modding (some combat parameters for modern troops updated). http://www.demiseofnations.com/modding.html
  • Modding: removing/updating background music for maps will not throw an error anymore while trying to upload a map update (removed backwards-compatibility check!)
  • Inactive Games (multiplayer): games where all players are inactive, they will end prematurely. That's to speed up tournaments & leagues with games that only have inactive players.
  • Networking: switched networking over to DNS to support connecting via IPv6 networks.
  • Translations: latest translations added - Thanks :-D
  • Bugfix Listing: the game sometimes gets stuck listing downloaded maps. Improved retaining/releasing of temporary images that could potentially result in never-ending loading loop.
  • Bugfix Ratings: multiplayer ELO didn't update anymore due to permissions being wrong. Ratings should now properly record & update.
  • Bugfix Crashes: the modding editor will now throw an error (not crash) when the combat type is missing.
  • Bugfix Crashes: loading the clan messages while network was not available.
  • Bugfix Crashes: during game listing some data was 'null' producing a crash.
  • Bugfix Crashes: while rendering AI plans/strategies!
  • Bugfix Crashes: non-properly initialized market would produce crashes during modding/testing.
  • Bugfix Crashes: if app version number could not be determined, it defaults to 0.0.0 (instead of 'null').

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 Post subject: Re: Update 1.0.38 - Official Release incl. latest Balancing, UI
PostPosted: 08 Aug 2017, 06:45 
Serf
Serf

Joined: 18 Dec 2016, 17:52
Posts: 17
Gonna bring back the snow anytime soon?


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 Post subject: Re: Update 1.0.38 - Official Release incl. latest Balancing, UI
PostPosted: 08 Aug 2017, 07:06 
Game Developer
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8108
Location: Honolulu
I need to play around some more with coloring. The snow didn't really fit well. Please give me some time.

:tropf:

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 Post subject: Re: Update 1.0.38 - Official Release incl. latest Balancing, UI
PostPosted: 08 Aug 2017, 17:18 
Serf
Serf

Joined: 18 Dec 2016, 17:52
Posts: 17
Okay.


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