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Board index » Games » Age of Conquest (AOC) » AOC: Technical Support » AOC: Revision History


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 Post subject: Update 4.10.179 - City Naming, Achievements, Combat Math
PostPosted: 06 Feb 2018, 21:12 
Game Developer
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8512
Location: Honolulu
Latest Update:
  • City Naming: functionality to name and rename settlements. Comes with happiness bonus.
  • Combat Math: updated combat to combine troops before attacking or defending. Will resolve the 180 vs. 181 problem as posted here: viewtopic.php?f=50&t=5439
  • Province Labelling: popups will now show a province name, e.g. "Province 17" instead of the default type, i.e. just "earth".
  • Player Name: for single player games, instead of "Player", the player name can name be selected during game setup!
  • Achievements: "Challenger" and "Responder" achievements added. They will be given when an election is held, respectively while voting on an election. Loosely based on http://steamcommunity.com/app/338810/di ... 702634015/
  • Clan-ONLY Games: there is now an option to prevent "Non-Clan Players" to join a game (via game setup). That allows both (a) player created games and (b) general events to be limited to clans only for e.g. the clan's championship.
  • iPhone X: the game now supports the full screen size (not cropped anymore).
  • Translations: latest translations added - Thanks :-D
  • Translations: updated glyphs for rendering added (mostly Chinese & Japanese).
  • Spelling: misc. fixes (English).
  • Admin/Moderator: map rejections allow to write a rejection message too now.
  • Payment Methods: players in China can now pay using 'Alipay'!
  • Login & Passwords: improved error output for wrong or missing passwords as well as email recovery.
  • Backend System: updated backend libGDX to 1.9.8.
  • Bugfix Censor: wasn't always properly detecting words that need censoring.
  • Bugfix Crashes: showing the join-game panel (while it wasn't created yet).
  • Bugfix Crashes: while checking if there are still unviewed events during event display.
  • Bugfix Crashes: while holding festival and and next turn just started to be loaded.
  • Bugfix Crashes: when device vibration (Android/iOS) crashed due to insufficient permissions.
  • Bugfix Crashes: when latest room information was 'null' (ignoring missing data now).

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 Post subject: Re: Update 4.10.179 - City Naming, Achievements, Combat Math
PostPosted: 09 Feb 2018, 11:50 
Knight
Knight
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Joined: 23 Feb 2012, 17:45
Posts: 1234
re: city naming

so what happens if i made a map and perhaps spent hours naming every city? is the happiness bonus triggered when renaming a city or did i just make a really happy map?

party on peasants... party on... :sauf:

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The One True Howard

2008 - 2018

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 Post subject: Re: Update 4.10.179 - City Naming, Achievements, Combat Math
PostPosted: 09 Feb 2018, 17:59 
Game Developer
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8512
Location: Honolulu
:roll:

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