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Board index » Games » Age of Conquest (AOC) » AOC: Technical Support » AOC: Revision History


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 Post subject: Update 4.1.159 - Joining Games, Game Setup & misc.
PostPosted: 17 Jul 2017, 21:02 
Game Developer
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8536
Location: Honolulu
Latest Update:
  • Diplomacy Setup: the game now allows setting the starting condition of a game to all nations allied at game start or at an x-turn ceasefire when the game beings (Advanced Options / Starting Diplomacy)!
  • Disjoining Rated Games: you cannot disjoin rated games anymore (in addition to disjoining betting games).
  • Joining Games: the chat now also shows which nation a player has joined a game as!
  • Joinable Games/Game Type Abbreviations: the joinable games list shows abbrevations for the various games and their game modes, e.g. "nK" for "no king".
  • Joinable Games/Filter Permanent: the game now stores the latest search/filter settings for joinable games. That way you only need to apply some of the settings once and they stick for the next time when you come back.
  • Joinable Games/Setup: additional information if game is "Total War", "Total Peace", "All Allies" or "Ceasefire X Turns" (only available for newly created games!)
  • Fast Games (Blitz): improved handling of order/action submissions to server by also accepting "older" orders (less problems during bad network connections).
  • Fast Games (Blitz): server threads increased 8x. Should potentially improve connections to Blitz-servers!?
  • Version Checker: the game will check if the game client version is up-to-date and will output a warning if you are running an old version of the game. Although older versions work fine, some game-play features for multiplayer might not always work as intended (e.g. parameters changed).
  • Versioning: I will start updating the "minor" versions in MAJOR.MINOR.BUILD (e.g. the "1" in 4.1.237) if you are advised to upgrade. Increased minor versions indicates that some parameters/etc. have changed which can effect game-play. Running older versions in single player is fine, but using older versions in multiplayer can have negative side effects.
  • Rankings Table: the standings for the FAST/non-Team are now loaded automatically when opening the rankings screen.
  • AI Ratings: improved averaging of AI rating with tendency to lower bounds (multiplayer ratings).
  • Translations: latest translations added - Thanks :-D
  • Translations: latest render glyphs added that were missing (Chinese).
  • Guide/Texts: some minor spelling fixes!
  • Admin Guide: usernames vs. display names explained and also how to change a username when a player requests it.
  • Admin Guide: how to handle accounts that are found cheating/bad manner and are to be banned but show purchases.
  • Admin/Terminal: option to rename username (not only display names added) via "-x-rename-username:".
  • Admin/Terminal: outputting account settings also when querying user accounts.
  • Hacking: additional checks added on server side (purchases).
  • Backend (libGDX): latest release 1.9.6/7-SNAPSHOT integrated!
  • Bugfix Scrolling Wall & Mail: due to the "improved" translation popup, scrolling didn't work anymore. Should be fixed!
  • Bugfix ONLINE Status: the online status of players was not always being synced correctly (especially if network was out). The ONLINE status of players should not display correctly.
  • Bugfix ELO Analysis: should now correctly show the ratings and statistics in the ELO analysis tab (rather than 900/500 for everyone).
  • Bugfix ELO Display: rank slightly moved to the right to prevent overlap.
  • Bugfix Windows 10: touch-screen popup will not show anymore if a device is not in table/touch-screen mode.
  • Bugfix Custom Onscreen Keyboard: didn't re-layout properly when text went over to the 2. line.
  • Bugfix Map Downloads: didn't properly work on iOS (stuck at 0%).
  • Bugfix Default Music Volume: set to 80% (50% was not loud enough).
  • Bugfix Crashes: account status could not properly be determined and was 'null'.
  • Bugfix Crashes: vertex buffer increased to 32 (from 24) to attempt to reduce crashes ("remaining() < size" error)!?
  • Bugfix Crashes: by calling uninitialized floating point abstraction (construct).

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play: Age of Conquest IV


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 Post subject: Re: Update 4.1.159 - Joining Games, Game Setup & misc.
PostPosted: 17 Jul 2017, 23:26 
Freeman
Freeman

Joined: 28 Aug 2016, 21:04
Posts: 197
will the diplomacy settings be visible in the general game info before joining?

each setting has various effects on which strategy to choose, starting with the nation you want to play as.


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 Post subject: Re: Update 4.1.159 - Joining Games, Game Setup & misc.
PostPosted: 17 Jul 2017, 23:37 
Game Developer
Game Developer
User avatar

Joined: 17 Apr 2005, 02:34
Posts: 8536
Location: Honolulu
Yes:
Quote:
Joinable Games/Setup: additional information if game is "Total War", "Total Peace", "All Allies" or "Ceasefire X Turns" (only available for newly created games!)

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play: Age of Conquest IV


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 Post subject: Re: Update 4.1.159 - Joining Games, Game Setup & misc.
PostPosted: 18 Jul 2017, 02:13 
Freeman
Freeman

Joined: 28 Aug 2016, 21:04
Posts: 197
ah, thank you.


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