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Board index » Games » Age of Conquest (AOC) » AOC: Technical Support » AOC: Revision History


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 Post subject: Update 4.22.241 - AI Runs Faster & Maintenance
PostPosted: 06 Jan 2020, 18:47 
Game Developer
Game Developer
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Joined: 17 Apr 2005, 02:34
Posts: 8570
Location: Honolulu
Latest Update:
  • AI: runs in background to pre-calculate actions (while the player is entering actions).
  • Manual/Guide: Fair-Play policy explained. No bribes or other unfair behavior. Players that use unfair tactics not part of a game will be appropriately punished.
  • Modding: template.ZIP updated with latest nations and flags.
  • Ancient Europe Map: "Barbarian Invasion" renamed to "Hun Invasion".
  • Language: latest translations added - Thanks :-D
  • Language: missing translation texts added.
  • Language: inappropriate translations removed (Greek).
  • Cheat Detection: improved detection for players using multiple accounts.
  • UI: Notifications can now be copied to the clipboard.
  • Maintenance: libGDX backend updated to 1.9.10.
  • Bugfix Crashes: removed 'null' exception (possibly error still happens?).
  • Bugfix Crashes: when a previous input wasn't applied yet (we should output an error now).
  • Bugfix Crashes: proper synchronization blocks added when adding assets during loading.
  • Bugfix Crashes: when formatting a text (possibly fixes strange exception).
  • Bugfix Crashes: when an exception was 'null'.
  • Bugfix Crashes: when music player couldn't properly be paused/stopped.
  • Bugfix Crashes: asset loading reworked to prevent crashes and stuck loading screens.

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play: Age of Conquest IV


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