Multiplayer Hub Logo  
  Powered by Noble Master Games, http://www.noblemaster.com Multiplayer Dragon
  Forums Twitter Dev. Blog ⊕  
Home > Forums

MultiplayerHub.com
» Forums|New Posts
» Twitter
» Dev. Blog
» About
» Contact Us
Showcase
» Age of Conquest
» Demise of Nations
» Retro Commander

































Multiplayer Forums


Board index » Games » Demise of Nations (DON)


Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Game problems
PostPosted: 08 Aug 2017, 22:07 
Serf
Serf
User avatar

Joined: 26 Feb 2017, 08:38
Posts: 9
Location: Ukraine
A game very pleased me the variety, but a serious defect in wars, ally of enemy saw can block passage-ways and with it getting on nothing! It is necessary to do possibility, that soldiers of different countries could become on one sector, as in АОС, otherwise in tournaments, experience players will block the enemies of the allies, block sity...

(need start game with "no open travel")

A game so much pleased me and grant I even will delete АОС and will play DON only, she is ideal for long games that I very love, but in the rapid playing future tournaments put minimum time 3 minutes, for 1-2 minutes nothing to have time.


Last edited by SAFRON on 11 Aug 2017, 15:39, edited 2 times in total.

Top
 Profile  
 
 Post subject: Re: Game problems
PostPosted: 09 Aug 2017, 00:54 
Game Developer
Game Developer
User avatar

Joined: 17 Apr 2005, 02:34
Posts: 8157
Location: Honolulu
It's little bit tricky to allow more than just one player on a tile. It's probably doable. On the other hand, if there are 4 different nations on one tile, it would be very hard to see. I wonder?

Thanks for creating a site too!

_________________
play: Age of Conquest IV


Top
 Profile  
 
 Post subject: Re: Game problems
PostPosted: 09 Aug 2017, 03:29 
Serf
Serf

Joined: 09 Aug 2017, 03:22
Posts: 1
Personally I noticed the same issue. In one game, I was located in the upper right corner and was surrounded by 2 nations - one on my left and one below me, lets call them N1 and N2.

Then both nation refuses to ally me and blocked my movement while another nation - N3 below N2 declared war on me and keep sending troops to attack me while I can only defend.

One more issue, when N3's troops are more than 2 tiles away from my border, i cannot issue any orders at all to attack them, while they can still issue orders to attack my troops.

Will continue to give more feedback as we go along.

Thanks noble for the fantastic game. It has a good concept, and if well improvised, AOC IV and DON will be my all time favourite game.


Top
 Profile  
 
 Post subject: Re: Game problems
PostPosted: 09 Aug 2017, 15:21 
Serf
Serf
User avatar

Joined: 26 Feb 2017, 08:38
Posts: 9
Location: Ukraine
Who controls this area - won the game. Is it possible to reduce the number of mines in Italy and increase them in the north?
ImageImage



Iberia has many cities and resources, this is an imbalance, is it possible to change this?

ImageImage


Top
 Profile  
 
 Post subject: Re: Game problems
PostPosted: 09 Aug 2017, 16:24 
Game Developer
Game Developer
User avatar

Joined: 17 Apr 2005, 02:34
Posts: 8157
Location: Honolulu
re-troops: I guess I could play around and should be able to allow pass troops through unrelated troops (rather than stacking). Would that be something that would fix it rather than stacking?

re-iron mines: looks like randomization of iron is at 50%. It's probably too much. Although, it's also odd that they were all placed in the Alpes. Question: does this happen all the time or was this a rare occurance?

_________________
play: Age of Conquest IV


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Green Smilies by http://www.greensmilies.com/

Home  |  Forums  |  Twitter  |  Dev. Blog  |  About  |  Contact