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 Post subject: -1 000 000 budget
PostPosted: 29 Sep 2017, 07:58 
Freeman
Freeman

Joined: 12 Feb 2017, 11:56
Posts: 96
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 Post subject: Re: -1 000 000 budget
PostPosted: 29 Sep 2017, 17:47 
Moderator
Moderator

Joined: 06 Feb 2017, 15:34
Posts: 85
Lol nice, I almost hit one million in one of my games.


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 Post subject: Re: -1 000 000 budget
PostPosted: 29 Sep 2017, 17:47 
Game Developer
Game Developer
User avatar

Joined: 17 Apr 2005, 02:34
Posts: 8148
Location: Honolulu
That doesn't seem right. Any way to reproduce that? Is this on single player?

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play: Age of Conquest IV


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 Post subject: Re: -1 000 000 budget
PostPosted: 29 Sep 2017, 18:48 
Peasant
Peasant

Joined: 28 May 2016, 03:18
Posts: 43
Lavi can reproduce it with 20K troops and no land :roll: :roll:


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 Post subject: Re: -1 000 000 budget
PostPosted: 29 Sep 2017, 18:50 
Peasant
Peasant

Joined: 28 May 2016, 03:18
Posts: 43
noblemaster wrote:
That doesn't seem right. Any way to reproduce that? Is this on single player?


It's not single player, this is in a multiplayer game that I'm in, where he had about 20K troops but no land.


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 Post subject: Re: -1 000 000 budget
PostPosted: 30 Sep 2017, 01:23 
Moderator
Moderator

Joined: 14 Jul 2016, 08:23
Posts: 44
noblemaster wrote:
That doesn't seem right. Any way to reproduce that? Is this on single player?

It's turn 180 or more in game. And he has a big army and no lands.

Go Lavi Go

I'm not sure, perhaps noblemaster could tell us more, but if you reach -2 147 483 648 (integer min value for 32 bits) it probably turn to positive numbers


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 Post subject: Re: -1 000 000 budget
PostPosted: 30 Sep 2017, 14:17 
Freeman
Freeman

Joined: 12 Feb 2017, 11:56
Posts: 96
all what I can see is 1000000 (and there is not displayed "-" sign). It is not growing up also


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 Post subject: Re: -1 000 000 budget
PostPosted: 30 Sep 2017, 16:42 
Game Developer
Game Developer
User avatar

Joined: 17 Apr 2005, 02:34
Posts: 8148
Location: Honolulu
Quote:
perhaps noblemaster could tell us more, but if you reach -2 147 483 648 (integer min value for 32 bits) it probably turn to positive numbers

That's correct. Going over +2'147'483'647 could also cause problems, i.e. going into the negative & then using that to obtain a positive value someplace else.

There are several checks to make sure you can't go anywhere near to it, i.e. abuse it. However, it's very well possible I missed a place!?

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play: Age of Conquest IV


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 Post subject: Re: -1 000 000 budget
PostPosted: 01 Oct 2017, 15:17 
Moderator
Moderator

Joined: 06 Feb 2017, 15:34
Posts: 85
wait are you saying my debt could soon turn positive 0.0 :crazy: :headbash: that would be insane


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 Post subject: Re: -1 000 000 budget
PostPosted: 01 Oct 2017, 15:40 
Freeman
Freeman

Joined: 12 Feb 2017, 11:56
Posts: 96
I think it is very possible to get there. I will tell you what happens ;)


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 Post subject: Re: -1 000 000 budget
PostPosted: 03 Oct 2017, 04:09 
Serf
Serf

Joined: 20 Nov 2016, 18:19
Posts: 7
It looks you achieved the lowest amount of money somebody had even reported.
But it makes sense that it keeps decreasing until one point instead of leaving it until the minimun value the program can store, I want to see how you develop in that game :^^:


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 Post subject: Re: -1 000 000 budget
PostPosted: 04 Oct 2017, 01:17 
Moderator
Moderator

Joined: 06 Feb 2017, 15:34
Posts: 85
I'm around -15
00000 so I'm close


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 Post subject: Re: -1 000 000 budget
PostPosted: 20 Oct 2017, 13:21 
Serf
Serf

Joined: 19 Mar 2017, 16:17
Posts: 16
Well done Lavi :-) banana


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