fodder wrote:
IMO, the king should never be immortal. Regardless of his bonuses he has there should be a down side to him to keep the game interesting. Even if that downside is to buy a new king if he gets killed.
The downside would be that the killed king re-emerges in a random location. That's punishing enough. Right now the downside is simply prohibitive.
Purchasing [generals] is a somewhat different approach. While it's viable option, king has some advantages over it. The main is that everyone has one and only one king. The unlimited generals will swarm the battlefields at later stages of the game, which dilutes their effect.
I kinda liked the generals in Civilization Revolution game. In that game, you can't buy generals, you have to earn them.
Back to AoC (or Noble Kingdoms), the generals could have a progressive price, like the first for 20K, the second for 40K and so forth.