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Board index » Games » Age of Conquest (AOC) » AOC: Modding Discussions & Workshop


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 Post subject: Re: PolarWars Project, call for help
PostPosted: 20 May 2016, 23:22 
Peasant
Peasant

Joined: 17 May 2016, 04:11
Posts: 21
Increased map detail x 10
moving the goalpost here :)
jagged sealines alone - shesh
too bad sea anchors dont snap to land.

zones done, 20% count increase. (>250)
borders done
...
to-do
reprogram scenarios,
balancing, storyline,
decoration
should get done today or tomorrow
who needs sleep?


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 Post subject: Re: PolarWars Project, call for help
PostPosted: 21 May 2016, 05:33 
Peasant
Peasant

Joined: 17 May 2016, 04:11
Posts: 21
Hey.
I'm uploading Polar Wars 2.0 now

PLease dont publish quite yet, since
I'm not wt quite done building the scenarios.

But please check and let me know if it checks out otherwise.

If I get a green light,
Next upload id for public.


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 Post subject: Re: PolarWars Project, call for help
PostPosted: 21 May 2016, 16:11 
Uber Moderator
Uber Moderator
User avatar

Joined: 26 Dec 2007, 23:22
Posts: 3357
Hi, I noticed that a water province is still overlapping Iceland!

Also, I'm not keen on land or water province ever meeting at a 4 corner intersection.

I noticed some red blinking lines because some MOV and OWN objects are too close to each other.

_________________
This is the internet! Doesn't mean you are required to be an ***.


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 Post subject: Re: PolarWars Project, call for help
PostPosted: 21 May 2016, 20:59 
Peasant
Peasant

Joined: 17 May 2016, 04:11
Posts: 21
Iceland Water zones fixed.

There are no f-corner land zones.

There are 4-corner sea zones,
I was assured before redrawing, it
was okay for sea zones.
These 4-corner instances are necessariy and neat,
no diagonal connections.

You can tell from the detail how much care went into my sea zones.
some took hours. They're as they should be.

Blinkers were from the last region count increases.
Had to place all locations manually anyway, forget with the last additions.
fixed. Or at least - there are no blinkers on my display currently.
sometimes, i think theyve reappeared after saving.


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 Post subject: Re: PolarWars Project, call for help
PostPosted: 21 May 2016, 22:32 
Moderator
Moderator

Joined: 14 Dec 2011, 21:25
Posts: 458
The move and battle points for water province 281 are on land so they need to be moved into the ocean :) to see province numbers press M on keyboard.


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 Post subject: Re: PolarWars Project, call for help
PostPosted: 22 May 2016, 00:59 
Peasant
Peasant

Joined: 17 May 2016, 04:11
Posts: 21
done. also moved all sea zone mov and bat further apart than default as requested.


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 Post subject: Re: PolarWars Project, call for help
PostPosted: 22 May 2016, 08:00 
Peasant
Peasant

Joined: 17 May 2016, 04:11
Posts: 21
Hotfix Iceland sea zone links 1.3.2
I'll continue this thread as a changelog. please add comments.

Just played as modern-full Germany.
Nice challenge & won barely :)
fun to experiment, consider i.e. turning off commando units!


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